#include #include "include/menu.h" #include "include/image.h" int InitMenu(char *file, SDL_Surface *screen, int x, int y, int depth); void AddSectionMenu(char *file1,char *file2, struct menu *menu_t_,int x, int y, int (*action)(void), int *nbsections); void AfficherMenu(SDL_Surface * menu_); void ActiverSectionPrecedente(SDL_Surface *menu_); void ActiverSectionSuivante(SDL_Surface *menu_);